import 'game_std_controller.dart'; import 'layer_front_ui_bottom_bar.dart'; import 'layer_front_ui_button_bar.dart'; class LayerFrontUI extends GetView { const LayerFrontUI({super.key}); GameStdController get c => controller as GameStdController; @override Widget build(BuildContext context) { return Column( children: [ Container( width: context.width, height: context.mediaQueryPadding.top, decoration: BoxDecoration(color: Colors.grey.withAlpha(150)), ), // _TopBar(), Expanded( child: Container( padding: const EdgeInsets.only(top: 12), width: double.infinity, child: Stack( alignment: AlignmentDirectional.center, children: [ Obx(() { return LayerButtonBar( isShowCheckCPButton: c.isShowCheckCPButton, isCheckCPButtonEnable: c.isCheckCPButtonEnable, ); }), // _PhoneHorizontalWarn(), ], ))), const LayerBottomBar(), ], ); } }