in_game_controller.dart 15 KB

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  1. import 'dart:async';
  2. import 'dart:io';
  3. import 'package:assets_audio_player/assets_audio_player.dart';
  4. import 'package:flutter/material.dart';
  5. import 'package:flutter/services.dart';
  6. import 'package:get/get.dart';
  7. import 'package:get_storage/get_storage.dart';
  8. import 'package:trackoffical_app/generated/assets.dart';
  9. import 'package:trackoffical_app/model.dart';
  10. import 'package:trackoffical_app/pb.dart' as pb;
  11. import 'package:trackoffical_app/service/app.dart';
  12. import 'package:trackoffical_app/service/game/game_model.dart';
  13. import 'package:trackoffical_app/service/sport_wear.dart';
  14. import 'package:screen_brightness/screen_brightness.dart';
  15. import '../game_settings.dart';
  16. import 'dialog/dialog_base.dart';
  17. import 'dialog/dialog_confirm_finish.dart';
  18. import 'dialog/dialog_cp_order_err.dart';
  19. import 'dialog/dialog_check_rich2.dart';
  20. import 'dialog/dialog_check_text.dart';
  21. import 'package:trackoffical_app/widget/compass2.dart';
  22. import '../../model/m_control_point.dart';
  23. import 'settlement_view.dart';
  24. import '../../logger.dart';
  25. import 'package:nfc_manager/nfc_manager.dart';
  26. import '../../service/game/game.dart';
  27. import '../../utils.dart';
  28. import 'package:nfc_manager/platform_tags.dart';
  29. import 'package:vector_math/vector_math_64.dart' as vec;
  30. import 'package:sensor/sensor.dart' as sensor;
  31. class InGameController extends GetxController {
  32. static double bottomBarHeight = 120.0;
  33. final service = GameService.to;
  34. bool get isShowCompass => service.isShowCompass.value;
  35. DateTime? get startAt => GameService.to.startAt;
  36. Duration get maxDuration => GameService.to.maxPassDuration;
  37. double compassAngleDegree = 0.0;
  38. DateTime? lastGyroscopeTime;
  39. bool get isNfcScanUseDialog => GameService.to.isNfcScanUseDialog;
  40. List<MControlPoint> get checkedPointHistory => GameService.to.checkedPointsHistory;
  41. final isShowTimeBar = true.obs;
  42. final phoneX = 0.obs;
  43. final phoneY = 0.obs;
  44. final legend = GameService.to.gameState.pbGameData.legendImage.toModel();
  45. Function? disposeListen;
  46. final GameModel _model = Get.find();
  47. StreamSubscription<double>? _compassSubscription;
  48. StreamSubscription<MPosition?>? _myPositionSubscription;
  49. final compassLevel = Compass2.levelMin.obs;
  50. final isMapRotateAtCompassCenter = false.obs;
  51. /// 是否显示下一个点的方向
  52. final isShowNextCPRadians = true.obs;
  53. final isShowRuler = false.obs;
  54. var _compassSizeIndex = 0;
  55. final _compassSizeList = <double>[160.0, 200, 240, 280];
  56. final uiMode = App.to.userProfile.gameSettingsUIMode.value.obs;
  57. final _isUseRealNorth = Get.find<GameModel>().isUseRealNorth.obs;
  58. bool get isUseRealNorth => _isUseRealNorth.value;
  59. set isUseRealNorth(v){
  60. _isUseRealNorth.value=v;
  61. _model.isUseRealNorth=v;
  62. }
  63. final _isInGameUISimplifyMode = App.to.userProfile.isInGameUISimplifyMode.val.obs;
  64. bool get isInGameUISimplifyMode => _isInGameUISimplifyMode.value;
  65. set isInGameUISimplifyMode(v){
  66. _isInGameUISimplifyMode.value=v;
  67. App.to.userProfile.isInGameUISimplifyMode.val=v;
  68. }
  69. final _isEnableOutBoundaryWarn = App.to.userProfile.isEnableOutBoundaryWarn.val.obs;
  70. bool get isEnableOutBoundaryWarn => _isEnableOutBoundaryWarn.value;
  71. set isEnableOutBoundaryWarn(v){
  72. _isEnableOutBoundaryWarn.value=v;
  73. App.to.userProfile.isEnableOutBoundaryWarn.val=v;
  74. }
  75. final _audioPlayer = AssetsAudioPlayer.newPlayer();
  76. bool get isEnableUserLocation=>_model.isEnableUserLocation;
  77. set isEnableUserLocation(v){
  78. _model.isEnableUserLocation=v;
  79. }
  80. final isStartShowWarn = _StorageValue(App.to.userProfile.isStartShowWarn);
  81. final isEnableGameSound = _StorageValue(App.to.userProfile.isEnableGameSound);
  82. final isEnableGameVibrate = _StorageValue(App.to.userProfile.isEnableGameVibrate);
  83. final isEnableGameCulture = _StorageValue(App.to.userProfile.isEnableGameCulture);
  84. final isEnableInGameStartCPBubble = _StorageValue(App.to.userProfile.isEnableInGameStartCPBubble);
  85. bool get isShowOutBoundaryWarn => isEnableOutBoundaryWarn && service.isOutBoundary;
  86. bool get isBrightnessMax => App.to.userProfile.isEnableInGameBrightnessMax.val;
  87. Future<void> setIsBrightnessMax(bool v)async{
  88. App.to.userProfile.isEnableInGameBrightnessMax.val=v;
  89. if (v) {
  90. await ScreenBrightness().setScreenBrightness(1);
  91. } else {
  92. await ScreenBrightness().resetScreenBrightness();
  93. }
  94. }
  95. Future<void> toSettings()async{
  96. await Get.to(() => const GameSettingsView(isInGame: true));
  97. }
  98. double? get nextControlPointDistanceKm{
  99. final real = _model.nextPlanCPDistanceKm;
  100. if(real == null){
  101. return null;
  102. }
  103. var show = real.km - _model.controlPointEffectiveAreaRadiusKm
  104. + GameModel.controlPointEffectiveAreaRadiusKmOffset;
  105. if(show < 0 ){
  106. show = 0;
  107. }
  108. return show;
  109. }
  110. final _trajectorySeconds = App.to.userProfile.inGameTrajectorySeconds.val.obs;
  111. int get trajectorySeconds => _trajectorySeconds.value;
  112. set trajectorySeconds(v){
  113. _trajectorySeconds.value=v;
  114. App.to.userProfile.inGameTrajectorySeconds.val=v;
  115. }
  116. Offset get compassCenter => Offset(
  117. App.to.screenSize.width/2,
  118. App.to.screenSize.height - bottomBarHeight - compassDiameter/2);
  119. double get compassDiameter => _model.compassDiameter.value;
  120. sensor.Orientation get orientation => _model.orientation.value;
  121. bool get isPhoneHorizontal{
  122. final x = vec.degrees(orientation.x);
  123. final y = vec.degrees(orientation.y);
  124. if (x.abs() > 30 || y.abs()>30){
  125. return false;
  126. }else{
  127. return true;
  128. }
  129. }
  130. bool get isShowPhoneHorizontalWarn => (!isPhoneHorizontal)&&(!_model.isMoving);
  131. final isNoMapRulerScaleMode = false.obs;
  132. bool get isShowCheckCPButton{
  133. final next = service.getNextWantPoint(0);
  134. final nextPlan = _model.nextPlanPoint;
  135. return isNfcScanUseDialog || next?.type==MControlPointType.gps || nextPlan?.type==MControlPointType.gps;
  136. }
  137. bool get isCheckCPButtonEnable {
  138. final next = service.getNextWantPoint(0);
  139. final nextPlan = _model.nextPlanPoint;
  140. final iosEnable = isNfcScanUseDialog
  141. && (next?.type==MControlPointType.nfc || nextPlan?.type==MControlPointType.nfc);
  142. return (_model.isInPlanControlPointArea ||_model.isInWantControlPointArea || iosEnable) && isShowCheckCPButton;
  143. }
  144. bool get isCheckCPButtonWarn => _model.isInWantControlPointArea && isCheckCPButtonEnable;
  145. bool get isSportWearConnected => Get.find<SportWearService>().connectedSportWear.value != null;
  146. /// 地图比例尺 1:[mapScale]
  147. final Rx<double?> mapScale = Rx(null);
  148. String get beginDurationStr {
  149. final startAt = this.startAt;
  150. if (startAt == null) {
  151. return '00:00:00';
  152. } else {
  153. final countDown = GameService.to.beginDuration.value;
  154. var s = countDown.inSeconds;
  155. final h = (s / 3600).floor();
  156. final hStr = h.twoDigits();
  157. final m = ((s - h * 3600) / 60).floor();
  158. final mStr = m.twoDigits();
  159. final sStr = (s - h * 3600 - m * 60).twoDigits();
  160. return '$hStr:$mStr:$sStr';
  161. }
  162. }
  163. /// 下个点方向弧度
  164. double? get nextCPRadians {
  165. final p0 = _model.myPosition.value;
  166. final p1 = _model.nextPlanPoint?.position;
  167. if(p0 == null || p1 == null){
  168. return null;
  169. }
  170. return _model.compassRadiansFused.value + p0.directionTo(p1);
  171. }
  172. void setRotateCenterToScreenCenter(){
  173. _model.setRotateCenterToScreenCenter();
  174. }
  175. void setRotateCenterToCompassCenter(){
  176. _model.mapRotateCenter = compassCenter;
  177. }
  178. void flushRotateCenter(){
  179. if (isMapRotateAtCompassCenter.value) {
  180. setRotateCenterToCompassCenter();
  181. } else {
  182. setRotateCenterToScreenCenter();
  183. }
  184. if(_model.isLockScreenCenterToMyPositionSystem){
  185. service.showLocation();
  186. }
  187. }
  188. void showCompassSwitch() {
  189. service.isShowCompass.value = !service.isShowCompass.value;
  190. }
  191. void showTimeSwitch(){
  192. isShowTimeBar.value = !isShowTimeBar.value;
  193. }
  194. var _lastRelocateTime = DateTime.now();
  195. @override
  196. void onReady() {
  197. final box = GetStorage();
  198. disposeListen = box.listen((){
  199. uiMode.value = App.to.userProfile.gameSettingsUIMode.value;
  200. });
  201. setIsBrightnessMax(isBrightnessMax);
  202. onRequestData().then((value) => info('数据加载成功'));
  203. final gameService = GameService.to;
  204. final mapStatus = gameService.mapStatus;
  205. _compassSubscription = _model.compassRadiansFused.listen((v) {
  206. if (mapStatus.mapMode.value == MapMode.compass) {
  207. gameService.setBeginMatrix();
  208. mapStatus.setRotate(v);
  209. }
  210. });
  211. _myPositionSubscription = _model.myPosition.listen((p0) {
  212. if(p0 != null && _model.isLockScreenCenterToMyPositionSystem){
  213. final now = DateTime.now();
  214. if(now.difference(_lastRelocateTime) > 100.milliseconds){
  215. gameService.showLocation();
  216. _lastRelocateTime = now;
  217. }
  218. }
  219. });
  220. if (!isNfcScanUseDialog){
  221. NfcManager.instance.startSession(
  222. onDiscovered: _onNfcDiscovered, alertMessage: '保持NFC靠近');
  223. info('Nfc开始扫描');
  224. }
  225. workPlayDistanceSound();
  226. }
  227. Future<void> _onNfcDiscovered(NfcTag tag) async {
  228. info("NFC: \n ${tag.data}");
  229. String identifier = "";
  230. if (Platform.isAndroid) {
  231. identifier = (NfcA.from(tag)?.identifier ??
  232. NfcB.from(tag)?.identifier ??
  233. NfcF.from(tag)?.identifier ??
  234. NfcV.from(tag)?.identifier ??
  235. Uint8List(0))
  236. .toHexString();
  237. }
  238. if (Platform.isIOS) {
  239. identifier = (Iso15693.from(tag)?.identifier ??
  240. Iso7816.from(tag)?.identifier ??
  241. MiFare.from(tag)?.identifier ??
  242. Uint8List(0))
  243. .toHexString();
  244. }
  245. info('Id: $identifier');
  246. GameService.to.checkPointNFC(
  247. identifier,
  248. _onChecked,
  249. _onConfirmFinish,
  250. _onProjectPoint,
  251. _onNoPoint
  252. );
  253. }
  254. Future<void> onCheckControlPoint() async {
  255. final next = _model.getNextWantPoint(0);
  256. if(next != null){
  257. switch (next.type){
  258. case MControlPointType.nfc:
  259. await onIosNfcStart();
  260. break;
  261. case MControlPointType.gps:
  262. await GameService.to.checkPointGps(
  263. _onChecked, _onConfirmFinish
  264. );
  265. break;
  266. }
  267. }
  268. }
  269. Future<void> onCheckGpsControlPoint() async {
  270. GameService.to.checkPointGps(
  271. _onChecked, _onConfirmFinish
  272. );
  273. }
  274. Future<void> onSwitchCompassSize() async {
  275. _compassSizeIndex++;
  276. if(_compassSizeIndex>=_compassSizeList.length){
  277. _compassSizeIndex=0;
  278. }
  279. _model.compassDiameter.value = _compassSizeList[_compassSizeIndex];
  280. flushRotateCenter();
  281. }
  282. _closeExistDialog(){
  283. if(Get.isOverlaysOpen){
  284. Get.back();
  285. }
  286. }
  287. _playCheckSound(MControlPoint cp) async{
  288. if(cp.isFinish){
  289. return;
  290. }
  291. await Future.delayed(200.milliseconds);
  292. var src = cp.isSuccess? 'assets/sound/ok.wav': 'assets/sound/fail.wav';
  293. if(!cp.isSuccess && cp.isPlan){
  294. src = Assets.soundPlanOk;
  295. }
  296. if(isEnableGameSound.value) {
  297. AssetsAudioPlayer.newPlayer().open(
  298. Audio(src),
  299. autoStart: true,
  300. showNotification: false,
  301. );
  302. }
  303. }
  304. Future<bool> _onConfirmFinish()async{
  305. return true;
  306. return await dialogAskConfirmFinish();
  307. }
  308. _onChecked(MControlPoint cp){
  309. _closeExistDialog();
  310. final status = GameService.to.status;
  311. info('状态:$status');
  312. final isOver = [GameStatus.settlement, GameStatus.idle].contains(status);
  313. final next = GameService.to.getNextWantPoint(0);
  314. onConfirm(){
  315. if(isOver){
  316. SettlementView.show();
  317. }
  318. }
  319. _playCheckSound(cp);
  320. if(cp.isSuccess){
  321. if(cp.isStart){
  322. Get.dialog(DialogCheckText(text: '开始', color: Colors.white, autoPlayAfter: 200.milliseconds,));
  323. }else if(cp.isFinish){
  324. onConfirm();
  325. }else{
  326. showDialogCheckRich(cp, _model.gameQuestionShowDuration).then((value) {
  327. service.save();
  328. onConfirm();
  329. } );
  330. }
  331. }else{
  332. if(isOver){
  333. onConfirm();
  334. }else{
  335. if(cp.isPlan){
  336. Get.dialog(const DialogCheckText(
  337. text: '已打点', color: Color(0xffff870d),
  338. ));
  339. }else if(next!= null){
  340. dialogCPOrderErr(next);
  341. }else{
  342. Get.dialog(const DialogCheckText(text: '打点错误', color: Colors.red));
  343. }
  344. }
  345. }
  346. }
  347. _onProjectPoint(pb.ControlPointSimple point){
  348. _closeExistDialog();
  349. _playCheckSound(MControlPoint()
  350. ..isSuccess=false);
  351. Get.dialog(dialogTitle(
  352. '非线路检查点',
  353. Colors.red, const Text('请检查地图线路'),
  354. offAfter: 3.seconds
  355. ));
  356. }
  357. _onNoPoint(){
  358. _closeExistDialog();
  359. _playCheckSound(MControlPoint()
  360. ..isSuccess=false);
  361. Get.dialog(dialogTitle(
  362. '打点错误',
  363. Colors.red, const Text('不是检查点'),
  364. offAfter: 3.seconds
  365. ));
  366. }
  367. Future<void> onIosNfcStart() async {
  368. if (!(await App.to.isNfcAvailable)) {
  369. Get.showSnackbar(const GetSnackBar(
  370. message: 'NFC不可用',
  371. ));
  372. return;
  373. }
  374. NfcManager.instance.startSession(
  375. alertMessage: '请靠近打卡点',
  376. onDiscovered: (tag) async {
  377. try {
  378. await _onNfcDiscovered(tag);
  379. await NfcManager.instance.stopSession(alertMessage: '打卡成功');
  380. } catch (e) {
  381. await NfcManager.instance.stopSession(errorMessage: '$e');
  382. }
  383. },
  384. );
  385. }
  386. Future<void> onRequestData() async {}
  387. Future<void> forceExit() async {
  388. await GameService.to.gameGiveUpAndToFinishView();
  389. }
  390. Future<void> workPlayDistanceSound()async{
  391. while(!isClosed){
  392. final disKm = nextControlPointDistanceKm;
  393. if(disKm != null && service.endAt==null){
  394. final disM = disKm * 1000;
  395. var d = 5200.milliseconds;
  396. String? src = 'assets/sound/beep.wav';
  397. if(disM < 30){
  398. d = 1200.milliseconds;
  399. }
  400. if(disM < 10){
  401. d = 700.milliseconds;
  402. }
  403. if((_model.isInPlanControlPointArea && _model.nextPlanPoint?.type == MControlPointType.gps)
  404. || (_model.isInWantControlPointArea&& _model.getNextWantPoint(0)?.type == MControlPointType.gps)){
  405. d = 3400.milliseconds;
  406. src = 'assets/sound/punch_alarm.mp3';
  407. }
  408. if(isEnableGameSound.value){
  409. await _audioPlayer.open(
  410. Audio(src),
  411. autoStart: false,
  412. showNotification: false,
  413. );
  414. await _audioPlayer.play();
  415. }
  416. await Future.delayed(d);
  417. }else{
  418. await Future.delayed(500.milliseconds);
  419. }
  420. }
  421. }
  422. @override
  423. void onClose() {
  424. disposeListen?.call();
  425. _audioPlayer.stop();
  426. _myPositionSubscription?.cancel();
  427. _compassSubscription?.cancel();
  428. if (!isNfcScanUseDialog) {
  429. NfcManager.instance.stopSession();
  430. }
  431. debug('停止指南');
  432. }
  433. }
  434. class _StorageValue<T>{
  435. _StorageValue(this._data): _state=_data.val.obs;
  436. final ReadWriteValue<T> _data;
  437. final Rx<T> _state;
  438. T get value => _state.value;
  439. set value(T v){
  440. _state.value = v;
  441. _data.val = v;
  442. }
  443. }
  444. class InGameControllerMock extends InGameController {
  445. @override
  446. Future<void> onRequestData() async {}
  447. }