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- INSTALLATION INSTRUCTIONS
- These instructions refer to the package you are installing as
- some-package.tar.gz or some-package.zip. The .zip file is intended for use
- on Windows.
- The directory you choose for the installation will be referred to as
- your-install-dir.
- Note to Qt Visual Studio Integration users: In the instructions below,
- instead of building from command line with nmake, you can use the menu
- command 'Qt->Open Solution from .pro file' on the .pro files in the
- example and plugin directories, and then build from within Visual
- Studio.
- Unpacking and installation
- --------------------------
- 1. Unpacking the archive (if you have not done so already).
- On Unix and Mac OS X (in a terminal window):
- cd your-install-dir
- gunzip some-package.tar.gz
- tar xvf some-package.tar
- This creates the subdirectory some-package containing the files.
- On Windows:
- Unpack the .zip archive by right-clicking it in explorer and
- choosing "Extract All...". If your version of Windows does not
- have zip support, you can use the infozip tools available
- from www.info-zip.org.
- If you are using the infozip tools (in a command prompt window):
- cd your-install-dir
- unzip some-package.zip
- 2. Configuring the package.
- The configure script is called "configure" on unix/mac and
- "configure.bat" on Windows. It should be run from a command line
- after cd'ing to the package directory.
- You can choose whether you want to use the component by including
- its source code directly into your project, or build the component
- as a dynamic shared library (DLL) that is loaded into the
- application at run-time. The latter may be preferable for
- technical or licensing (LGPL) reasons. If you want to build a DLL,
- run the configure script with the argument "-library". Also see
- the note about usage below.
- (Components that are Qt plugins, e.g. styles and image formats,
- are by default built as a plugin DLL.)
- The configure script will prompt you in some cases for further
- information. Answer these questions and carefully read the license text
- before accepting the license conditions. The package cannot be used if
- you do not accept the license conditions.
- 3. Building the component and examples (when required).
- If a DLL is to be built, or if you would like to build the
- examples, next give the commands
- qmake
- make [or nmake if your are using Microsoft Visual C++]
- The example program(s) can be found in the directory called
- "examples" or "example".
- Components that are Qt plugins, e.g. styles and image formats, are
- ready to be used as soon as they are built, so the rest of this
- installation instruction can be skipped.
- 4. Building the Qt Designer plugin (optional).
- Some of the widget components are provided with plugins for Qt
- Designer. To build and install the plugin, cd into the
- some-package/plugin directory and give the commands
- qmake
- make [or nmake if your are using Microsoft Visual C++]
- Restart Qt Designer to make it load the new widget plugin.
- Note: If you are using the built-in Qt Designer from the Qt Visual
- Studio Integration, you will need to manually copy the plugin DLL
- file, i.e. copy
- %QTDIR%\plugins\designer\some-component.dll
- to the Qt Visual Studio Integration plugin path, typically:
- C:\Program Files\Trolltech\Qt VS Integration\plugins
- Note: If you for some reason are using a Qt Designer that is built
- in debug mode, you will need to build the plugin in debug mode
- also. Edit the file plugin.pro in the plugin directory, changing
- 'release' to 'debug' in the CONFIG line, before running qmake.
- Solutions components are intended to be used directly from the package
- directory during development, so there is no 'make install' procedure.
- Using a component in your project
- ---------------------------------
- To use this component in your project, add the following line to the
- project's .pro file (or do the equivalent in your IDE):
- include(your-install-dir/some-package/src/some-package.pri)
- This adds the package's sources and headers to the SOURCES and HEADERS
- project variables respectively (or, if the component has been
- configured as a DLL, it adds that library to the LIBS variable), and
- updates INCLUDEPATH to contain the package's src
- directory. Additionally, the .pri file may include some dependencies
- needed by the package.
- To include a header file from the package in your sources, you can now
- simply use:
- #include <SomeClass>
- or alternatively, in pre-Qt 4 style:
- #include <some-class.h>
- Refer to the documentation to see the classes and headers this
- components provides.
- Install documentation (optional)
- --------------------------------
- The HTML documentation for the package's classes is located in the
- your-install-dir/some-package/doc/html/index.html. You can open this
- file and read the documentation with any web browser.
- To install the documentation into Qt Assistant (for Qt version 4.4 and
- later):
- 1. In Assistant, open the Edit->Preferences dialog and choose the
- Documentation tab. Click the Add... button and select the file
- your-install-dir/some-package/doc/html/some-package.qch
-
- For Qt versions prior to 4.4, do instead the following:
- 1. The directory your-install-dir/some-package/doc/html contains a
- file called some-package.dcf. Execute the following commands in a
- shell, command prompt or terminal window:
- cd your-install-dir/some-package/doc/html/
- assistant -addContentFile some-package.dcf
- The next time you start Qt Assistant, you can access the package's
- documentation.
- Removing the documentation from assistant
- -----------------------------------------
- If you have installed the documentation into Qt Assistant, and want to uninstall it, do as follows, for Qt version 4.4 and later:
- 1. In Assistant, open the Edit->Preferences dialog and choose the
- Documentation tab. In the list of Registered Documentation, select
- the item com.nokia.qtsolutions.some-package_version, and click
- the Remove button.
- For Qt versions prior to 4.4, do instead the following:
- 1. The directory your-install-dir/some-package/doc/html contains a
- file called some-package.dcf. Execute the following commands in a
- shell, command prompt or terminal window:
- cd your-install-dir/some-package/doc/html/
- assistant -removeContentFile some-package.dcf
- Using the component as a DLL
- ----------------------------
- 1. Normal components
- The shared library (DLL) is built and placed in the
- some-package/lib directory. It is intended to be used directly
- from there during development. When appropriate, both debug and
- release versions are built, since the run-time linker will in some
- cases refuse to load a debug-built DLL into a release-built
- application or vice versa.
- The following steps are taken by default to help the dynamic
- linker to locate the DLL at run-time (during development):
- Unix: The some-package.pri file will add linker instructions to
- add the some-package/lib directory to the rpath of the
- executable. (When distributing, or if your system does not support
- rpath, you can copy the shared library to another place that is
- searched by the dynamic linker, e.g. the "lib" directory of your
- Qt installation.)
- Mac: The full path to the library is hardcoded into the library
- itself, from where it is copied into the executable at link time,
- and ready by the dynamic linker at run-time. (When distributing,
- you will want to edit these hardcoded paths in the same way as for
- the Qt DLLs. Refer to the document "Deploying an Application on
- Mac OS X" in the Qt Reference Documentation.)
- Windows: the .dll file(s) are copied into the "bin" directory of
- your Qt installation. The Qt installation will already have set up
- that directory to be searched by the dynamic linker.
- 2. Plugins
- For Qt Solutions plugins (e.g. image formats), both debug and
- release versions of the plugin are built by default when
- appropriate, since in some cases the release Qt library will not
- load a debug plugin, and vice versa. The plugins are automatically
- copied into the plugins directory of your Qt installation when
- built, so no further setup is required.
- Plugins may also be built statically, i.e. as a library that will be
- linked into your application executable, and so will not need to
- be redistributed as a separate plugin DLL to end users. Static
- building is required if Qt itself is built statically. To do it,
- just add "static" to the CONFIG variable in the plugin/plugin.pro
- file before building. Refer to the "Static Plugins" section in the
- chapter "How to Create Qt Plugins" for explanation of how to use a
- static plugin in your application. The source code of the example
- program(s) will also typically contain the relevant instructions
- as comments.
- Uninstalling
- ------------
- The following command will remove any fils that have been
- automatically placed outside the package directory itself during
- installation and building
- make distclean [or nmake if your are using Microsoft Visual C++]
- If Qt Assistant documentation or Qt Designer plugins have been
- installed, they can be uninstalled manually, ref. above.
- Enjoy! :)
- - The Qt Solutions Team.
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