import { type GameContentExperienceConfig, type GameContentExperienceConfigOverride, type GameDefinition, type GameControl, type GameControlDisplayContent, type GameControlDisplayContentOverride, type PunchPolicyType, } from '../core/gameDefinition' import { type OrienteeringCourseData } from '../../utils/orienteeringCourse' function sortBySequence(items: T[]): T[] { return [...items].sort((a, b) => (a.sequence || 0) - (b.sequence || 0)) } function buildDisplayBody(label: string, sequence: number | null): string { if (typeof sequence === 'number') { return `检查点 ${sequence} · ${label || String(sequence)}` } return label } function applyExperienceOverride( baseExperience: GameContentExperienceConfig | null, override: GameContentExperienceConfigOverride | undefined, ): GameContentExperienceConfig | null { if (!override) { return baseExperience } if (override.type === 'native') { return { type: 'native', url: null, bridge: 'content-v1', fallback: 'native', } } if (override.type === 'h5' && override.url) { return { type: 'h5', url: override.url, bridge: override.bridge || (baseExperience ? baseExperience.bridge : 'content-v1'), fallback: override.fallback || 'native', } } return baseExperience } function applyDisplayContentOverride( baseContent: GameControlDisplayContent, override: GameControlDisplayContentOverride | undefined, ): GameControlDisplayContent { if (!override) { return baseContent } return { title: override.title || baseContent.title, body: override.body || baseContent.body, autoPopup: override.autoPopup !== undefined ? override.autoPopup : baseContent.autoPopup, once: override.once !== undefined ? override.once : baseContent.once, priority: override.priority !== undefined ? override.priority : baseContent.priority, clickTitle: override.clickTitle !== undefined ? override.clickTitle : baseContent.clickTitle, clickBody: override.clickBody !== undefined ? override.clickBody : baseContent.clickBody, contentExperience: applyExperienceOverride(baseContent.contentExperience, override.contentExperience), clickExperience: applyExperienceOverride(baseContent.clickExperience, override.clickExperience), } } export function buildGameDefinitionFromCourse( course: OrienteeringCourseData, controlRadiusMeters: number, mode: GameDefinition['mode'] = 'classic-sequential', autoFinishOnLastControl = true, punchPolicy: PunchPolicyType = 'enter-confirm', punchRadiusMeters = 5, requiresFocusSelection = false, skipEnabled = false, skipRadiusMeters = 30, skipRequiresConfirm = true, controlScoreOverrides: Record = {}, controlContentOverrides: Record = {}, defaultControlScore: number | null = null, ): GameDefinition { const controls: GameControl[] = [] for (let startIndex = 0; startIndex < course.layers.starts.length; startIndex += 1) { const start = course.layers.starts[startIndex] const startId = `start-${startIndex + 1}` controls.push({ id: startId, code: start.label || 'S', label: start.label || 'Start', kind: 'start', point: start.point, sequence: null, score: null, displayContent: applyDisplayContentOverride({ title: '比赛开始', body: `${start.label || '开始点'}已激活,按提示前往下一个目标点。`, autoPopup: true, once: false, priority: 1, clickTitle: '比赛开始', clickBody: `${start.label || '开始点'}已激活,按提示前往下一个目标点。`, contentExperience: null, clickExperience: null, }, controlContentOverrides[startId]), }) } for (const control of sortBySequence(course.layers.controls)) { const label = control.label || String(control.sequence) const controlId = `control-${control.sequence}` const score = controlId in controlScoreOverrides ? controlScoreOverrides[controlId] : defaultControlScore controls.push({ id: controlId, code: label, label, kind: 'control', point: control.point, sequence: control.sequence, score, displayContent: applyDisplayContentOverride({ title: score !== null ? `收集 ${label} (+${score}分)` : `收集 ${label}`, body: score !== null ? `${buildDisplayBody(label, control.sequence)} · ${score}分` : buildDisplayBody(label, control.sequence), autoPopup: true, once: false, priority: 1, clickTitle: score !== null ? `收集 ${label} (+${score}分)` : `收集 ${label}`, clickBody: score !== null ? `${buildDisplayBody(label, control.sequence)} · ${score}分` : buildDisplayBody(label, control.sequence), contentExperience: null, clickExperience: null, }, controlContentOverrides[controlId]), }) } for (let finishIndex = 0; finishIndex < course.layers.finishes.length; finishIndex += 1) { const finish = course.layers.finishes[finishIndex] const finishId = `finish-${finishIndex + 1}` const legacyFinishId = `finish-${controls.length + 1}` controls.push({ id: finishId, code: finish.label || 'F', label: finish.label || 'Finish', kind: 'finish', point: finish.point, sequence: null, score: null, displayContent: applyDisplayContentOverride({ title: '完成路线', body: `${finish.label || '结束点'}已完成,准备查看本局结果。`, autoPopup: true, once: false, priority: 2, clickTitle: '完成路线', clickBody: `${finish.label || '结束点'}已完成,准备查看本局结果。`, contentExperience: null, clickExperience: null, }, controlContentOverrides[finishId] || controlContentOverrides[legacyFinishId]), }) } return { id: `course-${course.title || 'default'}`, mode, title: course.title || (mode === 'score-o' ? 'Score-O' : 'Classic Sequential'), controlRadiusMeters, punchRadiusMeters, punchPolicy, requiresFocusSelection, skipEnabled, skipRadiusMeters, skipRequiresConfirm, controls, autoFinishOnLastControl, } }