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文档版本:v1.12 最后更新:2026-04-03 13:24:38
这套后端现在已经能支撑一条完整主链:
entry -> auth -> home/cards -> event play -> launch -> session -> result
并且已经按“配置驱动游戏”收口:
eventevent_releasemanifest_urlsession 会固化当时实际绑定的 release.env.examplecd D:\dev\cmr-mini\backend
.\start-backend.ps1
tenant + entry_channel/home、/cards、/me/entry-home/events/{id}/play、/events/{id}/launchstart / finish / detail/sessions/{id}/result、/me/resultsplaces / map-assets / tile-releases / course-sources / course-sets / course-variants / runtime-bindingsruntimeBinding -> eventRelease -> launch.runtimepublish(runtimeBindingId) -> eventRelease -> launch.runtimeevent_presentations / content_bundles / event_release -> presentation,bundle,runtimeevent detail / event play / launch -> presentation,bundle 摘要release 摘要闭环 + content bundle importpresentation import + event 默认 active 绑定 + publish 默认继承/dev/workbench
play / launch / result / history