- import { type GameSessionState } from './gameSessionState'
- import { type GamePresentationState } from '../presentation/presentationState'
- export type GameEffect =
- | { type: 'session_started' }
- | { type: 'punch_feedback'; text: string; tone: 'neutral' | 'success' | 'warning' }
- | { type: 'control_completed'; controlId: string; controlKind: 'start' | 'control' | 'finish'; sequence: number | null; label: string; displayTitle: string; displayBody: string }
- | { type: 'session_finished' }
- export interface GameResult {
- nextState: GameSessionState
- presentation: GamePresentationState
- effects: GameEffect[]
- }
|