- export type GameSessionStatus = 'idle' | 'running' | 'finished' | 'failed'
- export interface GameSessionState {
- status: GameSessionStatus
- startedAt: number | null
- endedAt: number | null
- completedControlIds: string[]
- currentTargetControlId: string | null
- inRangeControlId: string | null
- score: number
- }
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