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- import { getTileSizePx, screenToWorld, worldToScreen, type CameraState } from '../camera/camera'
- import { CompassHeadingController } from '../sensor/compassHeadingController'
- import { WebGLMapRenderer } from '../renderer/webglMapRenderer'
- import { type MapRendererStats } from '../renderer/mapRenderer'
- import { worldTileToLonLat, type LonLatPoint } from '../../utils/projection'
- const RENDER_MODE = 'Single WebGL Pipeline'
- const PROJECTION_MODE = 'WGS84 -> WorldTile -> Camera -> Screen'
- const MAP_NORTH_OFFSET_DEG = 0
- const MIN_ZOOM = 15
- const MAX_ZOOM = 20
- const DEFAULT_ZOOM = 17
- const DESIRED_VISIBLE_COLUMNS = 3
- const OVERDRAW = 1
- const DEFAULT_TOP_LEFT_TILE_X = 108132
- const DEFAULT_TOP_LEFT_TILE_Y = 51199
- const DEFAULT_CENTER_TILE_X = DEFAULT_TOP_LEFT_TILE_X + 1
- const DEFAULT_CENTER_TILE_Y = DEFAULT_TOP_LEFT_TILE_Y + 1
- const TILE_SOURCE = 'https://oss-mbh5.colormaprun.com/wxMap/lcx/{z}/{x}/{y}.png'
- const MIN_PREVIEW_SCALE = 0.55
- const MAX_PREVIEW_SCALE = 1.85
- const INERTIA_FRAME_MS = 16
- const INERTIA_DECAY = 0.92
- const INERTIA_MIN_SPEED = 0.02
- const PREVIEW_RESET_DURATION_MS = 140
- const UI_SYNC_INTERVAL_MS = 80
- const ROTATE_STEP_DEG = 15
- const AUTO_ROTATE_FRAME_MS = 12
- const AUTO_ROTATE_EASE = 0.2
- const AUTO_ROTATE_SNAP_DEG = 0.1
- const AUTO_ROTATE_DEADZONE_DEG = 0.35
- const AUTO_ROTATE_MAX_STEP_DEG = 1.35
- const AUTO_ROTATE_HEADING_SMOOTHING = 0.32
- const SAMPLE_TRACK_WGS84: LonLatPoint[] = [
- worldTileToLonLat({ x: DEFAULT_CENTER_TILE_X - 0.72, y: DEFAULT_CENTER_TILE_Y + 0.44 }, DEFAULT_ZOOM),
- worldTileToLonLat({ x: DEFAULT_CENTER_TILE_X - 0.18, y: DEFAULT_CENTER_TILE_Y + 0.08 }, DEFAULT_ZOOM),
- worldTileToLonLat({ x: DEFAULT_CENTER_TILE_X + 0.22, y: DEFAULT_CENTER_TILE_Y - 0.16 }, DEFAULT_ZOOM),
- worldTileToLonLat({ x: DEFAULT_CENTER_TILE_X + 0.64, y: DEFAULT_CENTER_TILE_Y - 0.52 }, DEFAULT_ZOOM),
- ]
- const SAMPLE_GPS_WGS84: LonLatPoint = worldTileToLonLat(
- { x: DEFAULT_CENTER_TILE_X + 0.12, y: DEFAULT_CENTER_TILE_Y - 0.06 },
- DEFAULT_ZOOM,
- )
- type TouchPoint = WechatMiniprogram.TouchDetail
- type GestureMode = 'idle' | 'pan' | 'pinch'
- type RotationMode = 'manual' | 'auto'
- type OrientationMode = 'manual' | 'north-up' | 'heading-up'
- type AutoRotateSourceMode = 'sensor' | 'course' | 'fusion'
- export interface MapEngineStageRect {
- width: number
- height: number
- left: number
- top: number
- }
- export interface MapEngineViewState {
- buildVersion: string
- renderMode: string
- projectionMode: string
- mapReady: boolean
- mapReadyText: string
- mapName: string
- zoom: number
- rotationDeg: number
- rotationText: string
- rotationMode: RotationMode
- rotationModeText: string
- rotationToggleText: string
- orientationMode: OrientationMode
- orientationModeText: string
- sensorHeadingText: string
- autoRotateSourceText: string
- autoRotateCalibrationText: string
- northReferenceText: string
- compassNeedleDeg: number
- centerTileX: number
- centerTileY: number
- centerText: string
- tileSource: string
- visibleColumnCount: number
- visibleTileCount: number
- readyTileCount: number
- memoryTileCount: number
- diskTileCount: number
- memoryHitCount: number
- diskHitCount: number
- networkFetchCount: number
- cacheHitRateText: string
- tileTranslateX: number
- tileTranslateY: number
- tileSizePx: number
- stageWidth: number
- stageHeight: number
- stageLeft: number
- stageTop: number
- statusText: string
- }
- export interface MapEngineCallbacks {
- onData: (patch: Partial<MapEngineViewState>) => void
- }
- const VIEW_SYNC_KEYS: Array<keyof MapEngineViewState> = [
- 'buildVersion',
- 'renderMode',
- 'projectionMode',
- 'mapReady',
- 'mapReadyText',
- 'mapName',
- 'zoom',
- 'rotationDeg',
- 'rotationText',
- 'rotationMode',
- 'rotationModeText',
- 'rotationToggleText',
- 'orientationMode',
- 'orientationModeText',
- 'sensorHeadingText',
- 'autoRotateSourceText',
- 'autoRotateCalibrationText',
- 'northReferenceText',
- 'compassNeedleDeg',
- 'centerText',
- 'tileSource',
- 'visibleTileCount',
- 'readyTileCount',
- 'memoryTileCount',
- 'diskTileCount',
- 'memoryHitCount',
- 'diskHitCount',
- 'networkFetchCount',
- 'cacheHitRateText',
- 'tileSizePx',
- 'statusText',
- ]
- function buildCenterText(zoom: number, x: number, y: number): string {
- return `z${zoom} / x${x} / y${y}`
- }
- function clamp(value: number, min: number, max: number): number {
- return Math.max(min, Math.min(max, value))
- }
- function normalizeRotationDeg(rotationDeg: number): number {
- const normalized = rotationDeg % 360
- return normalized < 0 ? normalized + 360 : normalized
- }
- function normalizeAngleDeltaRad(angleDeltaRad: number): number {
- let normalized = angleDeltaRad
- while (normalized > Math.PI) {
- normalized -= Math.PI * 2
- }
- while (normalized < -Math.PI) {
- normalized += Math.PI * 2
- }
- return normalized
- }
- function normalizeAngleDeltaDeg(angleDeltaDeg: number): number {
- let normalized = angleDeltaDeg
- while (normalized > 180) {
- normalized -= 360
- }
- while (normalized < -180) {
- normalized += 360
- }
- return normalized
- }
- function interpolateAngleDeg(currentDeg: number, targetDeg: number, factor: number): number {
- return normalizeRotationDeg(currentDeg + normalizeAngleDeltaDeg(targetDeg - currentDeg) * factor)
- }
- function formatRotationText(rotationDeg: number): string {
- return `${Math.round(normalizeRotationDeg(rotationDeg))}deg`
- }
- function formatHeadingText(headingDeg: number | null): string {
- if (headingDeg === null) {
- return '--'
- }
- return `${Math.round(normalizeRotationDeg(headingDeg))}deg`
- }
- function formatOrientationModeText(mode: OrientationMode): string {
- if (mode === 'north-up') {
- return 'North Up'
- }
- if (mode === 'heading-up') {
- return 'Heading Up'
- }
- return 'Manual Gesture'
- }
- function formatRotationModeText(mode: OrientationMode): string {
- return formatOrientationModeText(mode)
- }
- function formatRotationToggleText(mode: OrientationMode): string {
- if (mode === 'manual') {
- return '切到北朝上'
- }
- if (mode === 'north-up') {
- return '切到朝向朝上'
- }
- return '切到手动旋转'
- }
- function formatAutoRotateSourceText(mode: AutoRotateSourceMode, hasCourseHeading: boolean): string {
- if (mode === 'sensor') {
- return 'Sensor Only'
- }
- if (mode === 'course') {
- return hasCourseHeading ? 'Course Only' : 'Course Pending'
- }
- return hasCourseHeading ? 'Sensor + Course' : 'Sensor Only'
- }
- function formatAutoRotateCalibrationText(pending: boolean, offsetDeg: number | null): string {
- if (pending) {
- return 'Pending'
- }
- if (offsetDeg === null) {
- return '--'
- }
- return `Offset ${Math.round(normalizeRotationDeg(offsetDeg))}deg`
- }
- function formatNorthReferenceText(): string {
- return 'Map North = 0deg (TFW aligned)'
- }
- function formatCompassNeedleDeg(headingDeg: number | null): number {
- if (headingDeg === null) {
- return 0
- }
- return normalizeRotationDeg(360 - headingDeg)
- }
- function formatCacheHitRate(memoryHitCount: number, diskHitCount: number, networkFetchCount: number): string {
- const total = memoryHitCount + diskHitCount + networkFetchCount
- if (!total) {
- return '--'
- }
- const hitRate = ((memoryHitCount + diskHitCount) / total) * 100
- return `${Math.round(hitRate)}%`
- }
- export class MapEngine {
- buildVersion: string
- renderer: WebGLMapRenderer
- compassController: CompassHeadingController
- onData: (patch: Partial<MapEngineViewState>) => void
- state: MapEngineViewState
- previewScale: number
- previewOriginX: number
- previewOriginY: number
- panLastX: number
- panLastY: number
- panLastTimestamp: number
- panVelocityX: number
- panVelocityY: number
- pinchStartDistance: number
- pinchStartScale: number
- pinchStartAngle: number
- pinchStartRotationDeg: number
- pinchAnchorWorldX: number
- pinchAnchorWorldY: number
- gestureMode: GestureMode
- inertiaTimer: number
- previewResetTimer: number
- viewSyncTimer: number
- autoRotateTimer: number
- pendingViewPatch: Partial<MapEngineViewState>
- mounted: boolean
- sensorHeadingDeg: number | null
- smoothedSensorHeadingDeg: number | null
- autoRotateHeadingDeg: number | null
- courseHeadingDeg: number | null
- targetAutoRotationDeg: number | null
- autoRotateSourceMode: AutoRotateSourceMode
- autoRotateCalibrationOffsetDeg: number | null
- autoRotateCalibrationPending: boolean
- constructor(buildVersion: string, callbacks: MapEngineCallbacks) {
- this.buildVersion = buildVersion
- this.onData = callbacks.onData
- this.renderer = new WebGLMapRenderer(
- (stats) => {
- this.applyStats(stats)
- },
- (message) => {
- this.setState({
- statusText: `${message} (${this.buildVersion})`,
- })
- },
- )
- this.compassController = new CompassHeadingController({
- onHeading: (headingDeg) => {
- this.handleCompassHeading(headingDeg)
- },
- onError: (message) => {
- this.handleCompassError(message)
- },
- })
- this.state = {
- buildVersion: this.buildVersion,
- renderMode: RENDER_MODE,
- projectionMode: PROJECTION_MODE,
- mapReady: false,
- mapReadyText: 'BOOTING',
- mapName: 'LCX 测试地图',
- zoom: DEFAULT_ZOOM,
- rotationDeg: 0,
- rotationText: formatRotationText(0),
- rotationMode: 'manual',
- rotationModeText: formatRotationModeText('manual'),
- rotationToggleText: formatRotationToggleText('manual'),
- orientationMode: 'manual',
- orientationModeText: formatOrientationModeText('manual'),
- sensorHeadingText: '--',
- autoRotateSourceText: formatAutoRotateSourceText('fusion', false),
- autoRotateCalibrationText: formatAutoRotateCalibrationText(false, MAP_NORTH_OFFSET_DEG),
- northReferenceText: formatNorthReferenceText(),
- compassNeedleDeg: 0,
- centerTileX: DEFAULT_CENTER_TILE_X,
- centerTileY: DEFAULT_CENTER_TILE_Y,
- centerText: buildCenterText(DEFAULT_ZOOM, DEFAULT_CENTER_TILE_X, DEFAULT_CENTER_TILE_Y),
- tileSource: TILE_SOURCE,
- visibleColumnCount: DESIRED_VISIBLE_COLUMNS,
- visibleTileCount: 0,
- readyTileCount: 0,
- memoryTileCount: 0,
- diskTileCount: 0,
- memoryHitCount: 0,
- diskHitCount: 0,
- networkFetchCount: 0,
- cacheHitRateText: '--',
- tileTranslateX: 0,
- tileTranslateY: 0,
- tileSizePx: 0,
- stageWidth: 0,
- stageHeight: 0,
- stageLeft: 0,
- stageTop: 0,
- statusText: `单 WebGL 管线已准备接入方向传感器 (${this.buildVersion})`,
- }
- this.previewScale = 1
- this.previewOriginX = 0
- this.previewOriginY = 0
- this.panLastX = 0
- this.panLastY = 0
- this.panLastTimestamp = 0
- this.panVelocityX = 0
- this.panVelocityY = 0
- this.pinchStartDistance = 0
- this.pinchStartScale = 1
- this.pinchStartAngle = 0
- this.pinchStartRotationDeg = 0
- this.pinchAnchorWorldX = 0
- this.pinchAnchorWorldY = 0
- this.gestureMode = 'idle'
- this.inertiaTimer = 0
- this.previewResetTimer = 0
- this.viewSyncTimer = 0
- this.autoRotateTimer = 0
- this.pendingViewPatch = {}
- this.mounted = false
- this.sensorHeadingDeg = null
- this.smoothedSensorHeadingDeg = null
- this.autoRotateHeadingDeg = null
- this.courseHeadingDeg = null
- this.targetAutoRotationDeg = null
- this.autoRotateSourceMode = 'fusion'
- this.autoRotateCalibrationOffsetDeg = MAP_NORTH_OFFSET_DEG
- this.autoRotateCalibrationPending = false
- }
- getInitialData(): MapEngineViewState {
- return { ...this.state }
- }
- destroy(): void {
- this.clearInertiaTimer()
- this.clearPreviewResetTimer()
- this.clearViewSyncTimer()
- this.clearAutoRotateTimer()
- this.compassController.destroy()
- this.renderer.destroy()
- this.mounted = false
- }
- setStage(rect: MapEngineStageRect): void {
- this.previewScale = 1
- this.previewOriginX = rect.width / 2
- this.previewOriginY = rect.height / 2
- this.commitViewport(
- {
- stageWidth: rect.width,
- stageHeight: rect.height,
- stageLeft: rect.left,
- stageTop: rect.top,
- },
- `地图视口与 WebGL 引擎已对齐 (${this.buildVersion})`,
- true,
- )
- }
- attachCanvas(canvasNode: any, width: number, height: number, dpr: number): void {
- this.renderer.attachCanvas(canvasNode, width, height, dpr)
- this.mounted = true
- this.state.mapReady = true
- this.state.mapReadyText = 'READY'
- this.onData({
- mapReady: true,
- mapReadyText: 'READY',
- statusText: `单 WebGL 管线已就绪,可切换手动或自动朝向 (${this.buildVersion})`,
- })
- this.syncRenderer()
- this.compassController.start()
- }
- handleTouchStart(event: WechatMiniprogram.TouchEvent): void {
- this.clearInertiaTimer()
- this.clearPreviewResetTimer()
- this.renderer.setAnimationPaused(true)
- this.panVelocityX = 0
- this.panVelocityY = 0
- if (event.touches.length >= 2) {
- const origin = this.getStagePoint(event.touches)
- this.gestureMode = 'pinch'
- this.pinchStartDistance = this.getTouchDistance(event.touches)
- this.pinchStartScale = this.previewScale || 1
- this.pinchStartAngle = this.getTouchAngle(event.touches)
- this.pinchStartRotationDeg = this.state.rotationDeg
- const anchorWorld = screenToWorld(this.getCameraState(), origin, true)
- this.pinchAnchorWorldX = anchorWorld.x
- this.pinchAnchorWorldY = anchorWorld.y
- this.setPreviewState(this.pinchStartScale, origin.x, origin.y)
- this.syncRenderer()
- this.compassController.start()
- return
- }
- if (event.touches.length === 1) {
- this.gestureMode = 'pan'
- this.panLastX = event.touches[0].pageX
- this.panLastY = event.touches[0].pageY
- this.panLastTimestamp = event.timeStamp || Date.now()
- }
- }
- handleTouchMove(event: WechatMiniprogram.TouchEvent): void {
- if (event.touches.length >= 2) {
- const distance = this.getTouchDistance(event.touches)
- const angle = this.getTouchAngle(event.touches)
- const origin = this.getStagePoint(event.touches)
- if (!this.pinchStartDistance) {
- this.pinchStartDistance = distance
- this.pinchStartScale = this.previewScale || 1
- this.pinchStartAngle = angle
- this.pinchStartRotationDeg = this.state.rotationDeg
- const anchorWorld = screenToWorld(this.getCameraState(), origin, true)
- this.pinchAnchorWorldX = anchorWorld.x
- this.pinchAnchorWorldY = anchorWorld.y
- }
- this.gestureMode = 'pinch'
- const nextRotationDeg = this.state.orientationMode === 'heading-up'
- ? this.state.rotationDeg
- : normalizeRotationDeg(this.pinchStartRotationDeg + normalizeAngleDeltaRad(angle - this.pinchStartAngle) * 180 / Math.PI)
- const anchorOffset = this.getWorldOffsetFromScreen(origin.x, origin.y, nextRotationDeg)
- const resolvedViewport = this.resolveViewportForExactCenter(
- this.pinchAnchorWorldX - anchorOffset.x,
- this.pinchAnchorWorldY - anchorOffset.y,
- nextRotationDeg,
- )
- this.setPreviewState(
- clamp(this.pinchStartScale * (distance / this.pinchStartDistance), MIN_PREVIEW_SCALE, MAX_PREVIEW_SCALE),
- origin.x,
- origin.y,
- )
- this.commitViewport(
- {
- ...resolvedViewport,
- rotationDeg: nextRotationDeg,
- rotationText: formatRotationText(nextRotationDeg),
- },
- this.state.orientationMode === 'heading-up'
- ? `双指缩放中,自动朝向保持开启 (${this.buildVersion})`
- : `双指缩放与旋转中 (${this.buildVersion})`,
- )
- return
- }
- if (this.gestureMode !== 'pan' || event.touches.length !== 1) {
- return
- }
- const touch = event.touches[0]
- const deltaX = touch.pageX - this.panLastX
- const deltaY = touch.pageY - this.panLastY
- const nextTimestamp = event.timeStamp || Date.now()
- const elapsed = Math.max(nextTimestamp - this.panLastTimestamp, 16)
- const instantVelocityX = deltaX / elapsed
- const instantVelocityY = deltaY / elapsed
- this.panVelocityX = this.panVelocityX * 0.72 + instantVelocityX * 0.28
- this.panVelocityY = this.panVelocityY * 0.72 + instantVelocityY * 0.28
- this.panLastX = touch.pageX
- this.panLastY = touch.pageY
- this.panLastTimestamp = nextTimestamp
- this.normalizeTranslate(
- this.state.tileTranslateX + deltaX,
- this.state.tileTranslateY + deltaY,
- `已拖拽单 WebGL 地图引擎 (${this.buildVersion})`,
- )
- }
- handleTouchEnd(event: WechatMiniprogram.TouchEvent): void {
- if (this.gestureMode === 'pinch' && event.touches.length < 2) {
- const gestureScale = this.previewScale || 1
- const zoomDelta = Math.round(Math.log2(gestureScale))
- const originX = this.previewOriginX || this.state.stageWidth / 2
- const originY = this.previewOriginY || this.state.stageHeight / 2
- if (zoomDelta) {
- const residualScale = gestureScale / Math.pow(2, zoomDelta)
- this.zoomAroundPoint(zoomDelta, originX, originY, residualScale)
- } else {
- this.animatePreviewToRest()
- }
- this.resetPinchState()
- this.panVelocityX = 0
- this.panVelocityY = 0
- if (event.touches.length === 1) {
- this.gestureMode = 'pan'
- this.panLastX = event.touches[0].pageX
- this.panLastY = event.touches[0].pageY
- this.panLastTimestamp = event.timeStamp || Date.now()
- return
- }
- this.gestureMode = 'idle'
- this.renderer.setAnimationPaused(false)
- this.scheduleAutoRotate()
- return
- }
- if (event.touches.length === 1) {
- this.gestureMode = 'pan'
- this.panLastX = event.touches[0].pageX
- this.panLastY = event.touches[0].pageY
- this.panLastTimestamp = event.timeStamp || Date.now()
- return
- }
- if (this.gestureMode === 'pan' && (Math.abs(this.panVelocityX) >= INERTIA_MIN_SPEED || Math.abs(this.panVelocityY) >= INERTIA_MIN_SPEED)) {
- this.startInertia()
- this.gestureMode = 'idle'
- this.resetPinchState()
- return
- }
- this.gestureMode = 'idle'
- this.resetPinchState()
- this.renderer.setAnimationPaused(false)
- this.scheduleAutoRotate()
- }
- handleTouchCancel(): void {
- this.gestureMode = 'idle'
- this.resetPinchState()
- this.panVelocityX = 0
- this.panVelocityY = 0
- this.clearInertiaTimer()
- this.animatePreviewToRest()
- this.renderer.setAnimationPaused(false)
- this.scheduleAutoRotate()
- }
- handleRecenter(): void {
- this.clearInertiaTimer()
- this.clearPreviewResetTimer()
- this.panVelocityX = 0
- this.panVelocityY = 0
- this.renderer.setAnimationPaused(false)
- this.commitViewport(
- {
- zoom: DEFAULT_ZOOM,
- centerTileX: DEFAULT_CENTER_TILE_X,
- centerTileY: DEFAULT_CENTER_TILE_Y,
- tileTranslateX: 0,
- tileTranslateY: 0,
- },
- `已回到单 WebGL 引擎默认首屏 (${this.buildVersion})`,
- true,
- () => {
- this.resetPreviewState()
- this.syncRenderer()
- this.compassController.start()
- this.scheduleAutoRotate()
- },
- )
- }
- handleRotateStep(stepDeg = ROTATE_STEP_DEG): void {
- if (this.state.rotationMode === 'auto') {
- this.setState({
- statusText: `当前不是手动旋转模式,请先切回手动 (${this.buildVersion})`,
- }, true)
- return
- }
- const exactCenter = this.getExactCenterFromTranslate(this.state.tileTranslateX, this.state.tileTranslateY)
- const nextRotationDeg = normalizeRotationDeg(this.state.rotationDeg + stepDeg)
- const resolvedViewport = this.resolveViewportForExactCenter(exactCenter.x, exactCenter.y, nextRotationDeg)
- this.clearInertiaTimer()
- this.clearPreviewResetTimer()
- this.panVelocityX = 0
- this.panVelocityY = 0
- this.renderer.setAnimationPaused(false)
- this.commitViewport(
- {
- ...resolvedViewport,
- rotationDeg: nextRotationDeg,
- rotationText: formatRotationText(nextRotationDeg),
- },
- `旋转角度调整到 ${formatRotationText(nextRotationDeg)} (${this.buildVersion})`,
- true,
- () => {
- this.resetPreviewState()
- this.syncRenderer()
- this.compassController.start()
- },
- )
- }
- handleRotationReset(): void {
- if (this.state.rotationMode === 'auto') {
- this.setState({
- statusText: `当前不是手动旋转模式,请先切回手动 (${this.buildVersion})`,
- }, true)
- return
- }
- if (!this.state.rotationDeg) {
- return
- }
- const exactCenter = this.getExactCenterFromTranslate(this.state.tileTranslateX, this.state.tileTranslateY)
- const resolvedViewport = this.resolveViewportForExactCenter(exactCenter.x, exactCenter.y, 0)
- this.clearInertiaTimer()
- this.clearPreviewResetTimer()
- this.panVelocityX = 0
- this.panVelocityY = 0
- this.renderer.setAnimationPaused(false)
- this.commitViewport(
- {
- ...resolvedViewport,
- rotationDeg: 0,
- rotationText: formatRotationText(0),
- },
- `旋转角度已归零 (${this.buildVersion})`,
- true,
- () => {
- this.resetPreviewState()
- this.syncRenderer()
- this.compassController.start()
- },
- )
- }
- handleToggleRotationMode(): void {
- if (this.state.orientationMode === 'manual') {
- this.setNorthUpMode()
- return
- }
- if (this.state.orientationMode === 'north-up') {
- this.setHeadingUpMode()
- return
- }
- this.setManualMode()
- }
- handleSetManualMode(): void {
- this.setManualMode()
- }
- handleSetNorthUpMode(): void {
- this.setNorthUpMode()
- }
- handleSetHeadingUpMode(): void {
- this.setHeadingUpMode()
- }
- handleAutoRotateCalibrate(): void {
- if (this.state.orientationMode !== 'heading-up') {
- this.setState({
- statusText: `请先切到朝向朝上模式再校准 (${this.buildVersion})`,
- }, true)
- return
- }
- if (!this.calibrateAutoRotateToCurrentOrientation()) {
- this.setState({
- statusText: `当前还没有传感器方向数据,暂时无法校准 (${this.buildVersion})`,
- }, true)
- return
- }
- this.setState({
- statusText: `已按当前持机方向完成朝向校准 (${this.buildVersion})`,
- }, true)
- this.scheduleAutoRotate()
- }
- setManualMode(): void {
- this.clearAutoRotateTimer()
- this.targetAutoRotationDeg = null
- this.autoRotateCalibrationPending = false
- this.setState({
- rotationMode: 'manual',
- rotationModeText: formatRotationModeText('manual'),
- rotationToggleText: formatRotationToggleText('manual'),
- orientationMode: 'manual',
- orientationModeText: formatOrientationModeText('manual'),
- autoRotateCalibrationText: formatAutoRotateCalibrationText(false, this.autoRotateCalibrationOffsetDeg),
- statusText: `已切回手动地图旋转 (${this.buildVersion})`,
- }, true)
- }
- setNorthUpMode(): void {
- this.clearAutoRotateTimer()
- this.targetAutoRotationDeg = null
- this.autoRotateCalibrationPending = false
- const exactCenter = this.getExactCenterFromTranslate(this.state.tileTranslateX, this.state.tileTranslateY)
- const resolvedViewport = this.resolveViewportForExactCenter(exactCenter.x, exactCenter.y, MAP_NORTH_OFFSET_DEG)
- this.commitViewport(
- {
- ...resolvedViewport,
- rotationDeg: MAP_NORTH_OFFSET_DEG,
- rotationText: formatRotationText(MAP_NORTH_OFFSET_DEG),
- rotationMode: 'manual',
- rotationModeText: formatRotationModeText('north-up'),
- rotationToggleText: formatRotationToggleText('north-up'),
- orientationMode: 'north-up',
- orientationModeText: formatOrientationModeText('north-up'),
- autoRotateCalibrationText: formatAutoRotateCalibrationText(false, this.autoRotateCalibrationOffsetDeg),
- },
- `地图已固定为北朝上 (${this.buildVersion})`,
- true,
- () => {
- this.resetPreviewState()
- this.syncRenderer()
- },
- )
- }
- setHeadingUpMode(): void {
- this.autoRotateCalibrationPending = false
- this.autoRotateCalibrationOffsetDeg = MAP_NORTH_OFFSET_DEG
- this.targetAutoRotationDeg = null
- this.setState({
- rotationMode: 'auto',
- rotationModeText: formatRotationModeText('heading-up'),
- rotationToggleText: formatRotationToggleText('heading-up'),
- orientationMode: 'heading-up',
- orientationModeText: formatOrientationModeText('heading-up'),
- autoRotateCalibrationText: formatAutoRotateCalibrationText(false, this.autoRotateCalibrationOffsetDeg),
- statusText: `正在启用朝向朝上模式 (${this.buildVersion})`,
- }, true)
- if (this.refreshAutoRotateTarget()) {
- this.scheduleAutoRotate()
- }
- }
- handleCompassHeading(headingDeg: number): void {
- this.sensorHeadingDeg = normalizeRotationDeg(headingDeg)
- this.smoothedSensorHeadingDeg = this.smoothedSensorHeadingDeg === null
- ? this.sensorHeadingDeg
- : interpolateAngleDeg(this.smoothedSensorHeadingDeg, this.sensorHeadingDeg, AUTO_ROTATE_HEADING_SMOOTHING)
- this.autoRotateHeadingDeg = this.smoothedSensorHeadingDeg
- this.setState({
- sensorHeadingText: formatHeadingText(this.smoothedSensorHeadingDeg),
- autoRotateSourceText: formatAutoRotateSourceText(this.autoRotateSourceMode, this.courseHeadingDeg !== null),
- compassNeedleDeg: formatCompassNeedleDeg(this.smoothedSensorHeadingDeg),
- })
- if (!this.refreshAutoRotateTarget()) {
- return
- }
- if (this.state.orientationMode === 'heading-up') {
- this.scheduleAutoRotate()
- }
- }
- handleCompassError(message: string): void {
- this.clearAutoRotateTimer()
- this.targetAutoRotationDeg = null
- this.autoRotateCalibrationPending = false
- this.setState({
- autoRotateCalibrationText: formatAutoRotateCalibrationText(false, this.autoRotateCalibrationOffsetDeg),
- statusText: `${message} (${this.buildVersion})`,
- }, true)
- }
- setCourseHeading(headingDeg: number | null): void {
- this.courseHeadingDeg = headingDeg === null ? null : normalizeRotationDeg(headingDeg)
- this.setState({
- autoRotateSourceText: formatAutoRotateSourceText(this.autoRotateSourceMode, this.courseHeadingDeg !== null),
- })
- if (this.refreshAutoRotateTarget()) {
- this.scheduleAutoRotate()
- }
- }
- resolveAutoRotateInputHeadingDeg(): number | null {
- const sensorHeadingDeg = this.smoothedSensorHeadingDeg
- const courseHeadingDeg = this.courseHeadingDeg
- if (this.autoRotateSourceMode === 'sensor') {
- return sensorHeadingDeg
- }
- if (this.autoRotateSourceMode === 'course') {
- return courseHeadingDeg === null ? sensorHeadingDeg : courseHeadingDeg
- }
- if (sensorHeadingDeg !== null && courseHeadingDeg !== null) {
- return interpolateAngleDeg(sensorHeadingDeg, courseHeadingDeg, 0.35)
- }
- return sensorHeadingDeg === null ? courseHeadingDeg : sensorHeadingDeg
- }
- calibrateAutoRotateToCurrentOrientation(): boolean {
- const inputHeadingDeg = this.resolveAutoRotateInputHeadingDeg()
- if (inputHeadingDeg === null) {
- return false
- }
- this.autoRotateCalibrationOffsetDeg = normalizeRotationDeg(this.state.rotationDeg + inputHeadingDeg)
- this.autoRotateCalibrationPending = false
- this.targetAutoRotationDeg = normalizeRotationDeg(this.autoRotateCalibrationOffsetDeg - inputHeadingDeg)
- this.setState({
- autoRotateCalibrationText: formatAutoRotateCalibrationText(false, this.autoRotateCalibrationOffsetDeg),
- })
- return true
- }
- refreshAutoRotateTarget(): boolean {
- const inputHeadingDeg = this.resolveAutoRotateInputHeadingDeg()
- if (inputHeadingDeg === null) {
- return false
- }
- if (this.autoRotateCalibrationPending || this.autoRotateCalibrationOffsetDeg === null) {
- if (!this.calibrateAutoRotateToCurrentOrientation()) {
- return false
- }
- return true
- }
- this.targetAutoRotationDeg = normalizeRotationDeg(this.autoRotateCalibrationOffsetDeg - inputHeadingDeg)
- this.setState({
- autoRotateCalibrationText: formatAutoRotateCalibrationText(false, this.autoRotateCalibrationOffsetDeg),
- })
- return true
- }
- scheduleAutoRotate(): void {
- if (this.autoRotateTimer || this.state.rotationMode !== 'auto' || this.targetAutoRotationDeg === null) {
- return
- }
- const step = () => {
- this.autoRotateTimer = 0
- if (this.state.rotationMode !== 'auto' || this.targetAutoRotationDeg === null) {
- return
- }
- if (this.gestureMode !== 'idle' || this.inertiaTimer || this.previewResetTimer) {
- this.scheduleAutoRotate()
- return
- }
- const currentRotationDeg = this.state.rotationDeg
- const deltaDeg = normalizeAngleDeltaDeg(this.targetAutoRotationDeg - currentRotationDeg)
- if (Math.abs(deltaDeg) <= AUTO_ROTATE_SNAP_DEG) {
- if (Math.abs(deltaDeg) > 0.01) {
- this.applyAutoRotation(this.targetAutoRotationDeg)
- }
- this.scheduleAutoRotate()
- return
- }
- if (Math.abs(deltaDeg) <= AUTO_ROTATE_DEADZONE_DEG) {
- this.scheduleAutoRotate()
- return
- }
- const easedStepDeg = clamp(deltaDeg * AUTO_ROTATE_EASE, -AUTO_ROTATE_MAX_STEP_DEG, AUTO_ROTATE_MAX_STEP_DEG)
- this.applyAutoRotation(normalizeRotationDeg(currentRotationDeg + easedStepDeg))
- this.scheduleAutoRotate()
- }
- this.autoRotateTimer = setTimeout(step, AUTO_ROTATE_FRAME_MS) as unknown as number
- }
- applyAutoRotation(nextRotationDeg: number): void {
- const exactCenter = this.getExactCenterFromTranslate(this.state.tileTranslateX, this.state.tileTranslateY)
- const resolvedViewport = this.resolveViewportForExactCenter(exactCenter.x, exactCenter.y, nextRotationDeg)
- this.state = {
- ...this.state,
- ...resolvedViewport,
- rotationDeg: nextRotationDeg,
- rotationText: formatRotationText(nextRotationDeg),
- centerText: buildCenterText(this.state.zoom, resolvedViewport.centerTileX, resolvedViewport.centerTileY),
- }
- this.syncRenderer()
- }
- applyStats(stats: MapRendererStats): void {
- this.setState({
- visibleTileCount: stats.visibleTileCount,
- readyTileCount: stats.readyTileCount,
- memoryTileCount: stats.memoryTileCount,
- diskTileCount: stats.diskTileCount,
- memoryHitCount: stats.memoryHitCount,
- diskHitCount: stats.diskHitCount,
- networkFetchCount: stats.networkFetchCount,
- cacheHitRateText: formatCacheHitRate(stats.memoryHitCount, stats.diskHitCount, stats.networkFetchCount),
- })
- }
- setState(patch: Partial<MapEngineViewState>, immediateUi = false): void {
- this.state = {
- ...this.state,
- ...patch,
- }
- const viewPatch = this.pickViewPatch(patch)
- if (!Object.keys(viewPatch).length) {
- return
- }
- this.pendingViewPatch = {
- ...this.pendingViewPatch,
- ...viewPatch,
- }
- if (immediateUi) {
- this.flushViewPatch()
- return
- }
- if (this.viewSyncTimer) {
- return
- }
- this.viewSyncTimer = setTimeout(() => {
- this.viewSyncTimer = 0
- this.flushViewPatch()
- }, UI_SYNC_INTERVAL_MS) as unknown as number
- }
- commitViewport(
- patch: Partial<MapEngineViewState>,
- statusText: string,
- immediateUi = false,
- afterUpdate?: () => void,
- ): void {
- const nextZoom = typeof patch.zoom === 'number' ? patch.zoom : this.state.zoom
- const nextCenterTileX = typeof patch.centerTileX === 'number' ? patch.centerTileX : this.state.centerTileX
- const nextCenterTileY = typeof patch.centerTileY === 'number' ? patch.centerTileY : this.state.centerTileY
- const nextStageWidth = typeof patch.stageWidth === 'number' ? patch.stageWidth : this.state.stageWidth
- const nextStageHeight = typeof patch.stageHeight === 'number' ? patch.stageHeight : this.state.stageHeight
- const tileSizePx = getTileSizePx({
- centerWorldX: nextCenterTileX,
- centerWorldY: nextCenterTileY,
- viewportWidth: nextStageWidth,
- viewportHeight: nextStageHeight,
- visibleColumns: DESIRED_VISIBLE_COLUMNS,
- })
- this.setState({
- ...patch,
- tileSizePx,
- centerText: buildCenterText(nextZoom, nextCenterTileX, nextCenterTileY),
- statusText,
- }, immediateUi)
- this.syncRenderer()
- this.compassController.start()
- if (afterUpdate) {
- afterUpdate()
- }
- }
- buildScene() {
- return {
- tileSource: this.state.tileSource,
- zoom: this.state.zoom,
- centerTileX: this.state.centerTileX,
- centerTileY: this.state.centerTileY,
- viewportWidth: this.state.stageWidth,
- viewportHeight: this.state.stageHeight,
- visibleColumns: DESIRED_VISIBLE_COLUMNS,
- overdraw: OVERDRAW,
- translateX: this.state.tileTranslateX,
- translateY: this.state.tileTranslateY,
- rotationRad: this.getRotationRad(this.state.rotationDeg),
- previewScale: this.previewScale || 1,
- previewOriginX: this.previewOriginX || this.state.stageWidth / 2,
- previewOriginY: this.previewOriginY || this.state.stageHeight / 2,
- track: SAMPLE_TRACK_WGS84,
- gpsPoint: SAMPLE_GPS_WGS84,
- }
- }
- syncRenderer(): void {
- if (!this.mounted || !this.state.stageWidth || !this.state.stageHeight) {
- return
- }
- this.renderer.updateScene(this.buildScene())
- }
- getCameraState(rotationDeg = this.state.rotationDeg): CameraState {
- return {
- centerWorldX: this.state.centerTileX,
- centerWorldY: this.state.centerTileY,
- viewportWidth: this.state.stageWidth,
- viewportHeight: this.state.stageHeight,
- visibleColumns: DESIRED_VISIBLE_COLUMNS,
- translateX: this.state.tileTranslateX,
- translateY: this.state.tileTranslateY,
- rotationRad: this.getRotationRad(rotationDeg),
- }
- }
- getRotationRad(rotationDeg = this.state.rotationDeg): number {
- return normalizeRotationDeg(rotationDeg) * Math.PI / 180
- }
- getBaseCamera(centerWorldX = this.state.centerTileX, centerWorldY = this.state.centerTileY, rotationDeg = this.state.rotationDeg): CameraState {
- return {
- centerWorldX,
- centerWorldY,
- viewportWidth: this.state.stageWidth,
- viewportHeight: this.state.stageHeight,
- visibleColumns: DESIRED_VISIBLE_COLUMNS,
- rotationRad: this.getRotationRad(rotationDeg),
- }
- }
- getWorldOffsetFromScreen(stageX: number, stageY: number, rotationDeg = this.state.rotationDeg): { x: number; y: number } {
- const baseCamera = {
- centerWorldX: 0,
- centerWorldY: 0,
- viewportWidth: this.state.stageWidth,
- viewportHeight: this.state.stageHeight,
- visibleColumns: DESIRED_VISIBLE_COLUMNS,
- rotationRad: this.getRotationRad(rotationDeg),
- }
- return screenToWorld(baseCamera, { x: stageX, y: stageY }, false)
- }
- getExactCenterFromTranslate(translateX: number, translateY: number): { x: number; y: number } {
- if (!this.state.stageWidth || !this.state.stageHeight) {
- return {
- x: this.state.centerTileX,
- y: this.state.centerTileY,
- }
- }
- const screenCenterX = this.state.stageWidth / 2
- const screenCenterY = this.state.stageHeight / 2
- return screenToWorld(this.getBaseCamera(), {
- x: screenCenterX - translateX,
- y: screenCenterY - translateY,
- }, false)
- }
- resolveViewportForExactCenter(centerWorldX: number, centerWorldY: number, rotationDeg = this.state.rotationDeg): {
- centerTileX: number
- centerTileY: number
- tileTranslateX: number
- tileTranslateY: number
- } {
- const nextCenterTileX = Math.round(centerWorldX)
- const nextCenterTileY = Math.round(centerWorldY)
- if (!this.state.stageWidth || !this.state.stageHeight) {
- return {
- centerTileX: nextCenterTileX,
- centerTileY: nextCenterTileY,
- tileTranslateX: 0,
- tileTranslateY: 0,
- }
- }
- const roundedCamera = this.getBaseCamera(nextCenterTileX, nextCenterTileY, rotationDeg)
- const projectedCenter = worldToScreen(roundedCamera, { x: centerWorldX, y: centerWorldY }, false)
- return {
- centerTileX: nextCenterTileX,
- centerTileY: nextCenterTileY,
- tileTranslateX: this.state.stageWidth / 2 - projectedCenter.x,
- tileTranslateY: this.state.stageHeight / 2 - projectedCenter.y,
- }
- }
- setPreviewState(scale: number, originX: number, originY: number): void {
- this.previewScale = scale
- this.previewOriginX = originX
- this.previewOriginY = originY
- }
- resetPreviewState(): void {
- this.setPreviewState(1, this.state.stageWidth / 2, this.state.stageHeight / 2)
- }
- resetPinchState(): void {
- this.pinchStartDistance = 0
- this.pinchStartScale = 1
- this.pinchStartAngle = 0
- this.pinchStartRotationDeg = this.state.rotationDeg
- this.pinchAnchorWorldX = 0
- this.pinchAnchorWorldY = 0
- }
- clearPreviewResetTimer(): void {
- if (this.previewResetTimer) {
- clearTimeout(this.previewResetTimer)
- this.previewResetTimer = 0
- }
- }
- clearInertiaTimer(): void {
- if (this.inertiaTimer) {
- clearTimeout(this.inertiaTimer)
- this.inertiaTimer = 0
- }
- }
- clearViewSyncTimer(): void {
- if (this.viewSyncTimer) {
- clearTimeout(this.viewSyncTimer)
- this.viewSyncTimer = 0
- }
- }
- clearAutoRotateTimer(): void {
- if (this.autoRotateTimer) {
- clearTimeout(this.autoRotateTimer)
- this.autoRotateTimer = 0
- }
- }
- pickViewPatch(patch: Partial<MapEngineViewState>): Partial<MapEngineViewState> {
- const viewPatch = {} as Partial<MapEngineViewState>
- for (const key of VIEW_SYNC_KEYS) {
- if (Object.prototype.hasOwnProperty.call(patch, key)) {
- ;(viewPatch as any)[key] = patch[key]
- }
- }
- return viewPatch
- }
- flushViewPatch(): void {
- if (!Object.keys(this.pendingViewPatch).length) {
- return
- }
- const patch = this.pendingViewPatch
- this.pendingViewPatch = {}
- this.onData(patch)
- }
- getTouchDistance(touches: TouchPoint[]): number {
- if (touches.length < 2) {
- return 0
- }
- const first = touches[0]
- const second = touches[1]
- const deltaX = first.pageX - second.pageX
- const deltaY = first.pageY - second.pageY
- return Math.sqrt(deltaX * deltaX + deltaY * deltaY)
- }
- getTouchAngle(touches: TouchPoint[]): number {
- if (touches.length < 2) {
- return 0
- }
- const first = touches[0]
- const second = touches[1]
- return Math.atan2(second.pageY - first.pageY, second.pageX - first.pageX)
- }
- getStagePoint(touches: TouchPoint[]): { x: number; y: number } {
- if (!touches.length) {
- return {
- x: this.state.stageWidth / 2,
- y: this.state.stageHeight / 2,
- }
- }
- let pageX = 0
- let pageY = 0
- for (const touch of touches) {
- pageX += touch.pageX
- pageY += touch.pageY
- }
- return {
- x: pageX / touches.length - this.state.stageLeft,
- y: pageY / touches.length - this.state.stageTop,
- }
- }
- animatePreviewToRest(): void {
- this.clearPreviewResetTimer()
- const startScale = this.previewScale || 1
- const originX = this.previewOriginX || this.state.stageWidth / 2
- const originY = this.previewOriginY || this.state.stageHeight / 2
- if (Math.abs(startScale - 1) < 0.01) {
- this.resetPreviewState()
- this.syncRenderer()
- this.compassController.start()
- this.scheduleAutoRotate()
- return
- }
- const startAt = Date.now()
- const step = () => {
- const progress = Math.min(1, (Date.now() - startAt) / PREVIEW_RESET_DURATION_MS)
- const eased = 1 - Math.pow(1 - progress, 3)
- const nextScale = startScale + (1 - startScale) * eased
- this.setPreviewState(nextScale, originX, originY)
- this.syncRenderer()
- this.compassController.start()
- if (progress >= 1) {
- this.resetPreviewState()
- this.syncRenderer()
- this.compassController.start()
- this.previewResetTimer = 0
- this.scheduleAutoRotate()
- return
- }
- this.previewResetTimer = setTimeout(step, INERTIA_FRAME_MS) as unknown as number
- }
- step()
- }
- normalizeTranslate(translateX: number, translateY: number, statusText: string): void {
- if (!this.state.stageWidth) {
- this.setState({
- tileTranslateX: translateX,
- tileTranslateY: translateY,
- })
- this.syncRenderer()
- this.compassController.start()
- return
- }
- const exactCenter = this.getExactCenterFromTranslate(translateX, translateY)
- const resolvedViewport = this.resolveViewportForExactCenter(exactCenter.x, exactCenter.y)
- const centerChanged = resolvedViewport.centerTileX !== this.state.centerTileX || resolvedViewport.centerTileY !== this.state.centerTileY
- if (centerChanged) {
- this.commitViewport(resolvedViewport, statusText)
- return
- }
- this.setState({
- tileTranslateX: resolvedViewport.tileTranslateX,
- tileTranslateY: resolvedViewport.tileTranslateY,
- })
- this.syncRenderer()
- this.compassController.start()
- }
- zoomAroundPoint(zoomDelta: number, stageX: number, stageY: number, residualScale: number): void {
- const nextZoom = clamp(this.state.zoom + zoomDelta, MIN_ZOOM, MAX_ZOOM)
- const appliedDelta = nextZoom - this.state.zoom
- if (!appliedDelta) {
- this.animatePreviewToRest()
- return
- }
- if (!this.state.stageWidth || !this.state.stageHeight) {
- this.commitViewport(
- {
- zoom: nextZoom,
- centerTileX: appliedDelta > 0 ? this.state.centerTileX * 2 : Math.floor(this.state.centerTileX / 2),
- centerTileY: appliedDelta > 0 ? this.state.centerTileY * 2 : Math.floor(this.state.centerTileY / 2),
- tileTranslateX: 0,
- tileTranslateY: 0,
- },
- `缩放级别调整到 ${nextZoom}`,
- true,
- () => {
- this.setPreviewState(residualScale, stageX, stageY)
- this.syncRenderer()
- this.compassController.start()
- this.animatePreviewToRest()
- },
- )
- return
- }
- const camera = this.getCameraState()
- const world = screenToWorld(camera, { x: stageX, y: stageY }, true)
- const zoomFactor = Math.pow(2, appliedDelta)
- const nextWorldX = world.x * zoomFactor
- const nextWorldY = world.y * zoomFactor
- const anchorOffset = this.getWorldOffsetFromScreen(stageX, stageY)
- const exactCenterX = nextWorldX - anchorOffset.x
- const exactCenterY = nextWorldY - anchorOffset.y
- const resolvedViewport = this.resolveViewportForExactCenter(exactCenterX, exactCenterY)
- this.commitViewport(
- {
- zoom: nextZoom,
- ...resolvedViewport,
- },
- `缩放级别调整到 ${nextZoom}`,
- true,
- () => {
- this.setPreviewState(residualScale, stageX, stageY)
- this.syncRenderer()
- this.compassController.start()
- this.animatePreviewToRest()
- },
- )
- }
- startInertia(): void {
- this.clearInertiaTimer()
- const step = () => {
- this.panVelocityX *= INERTIA_DECAY
- this.panVelocityY *= INERTIA_DECAY
- if (Math.abs(this.panVelocityX) < INERTIA_MIN_SPEED && Math.abs(this.panVelocityY) < INERTIA_MIN_SPEED) {
- this.setState({
- statusText: `惯性滑动结束 (${this.buildVersion})`,
- })
- this.renderer.setAnimationPaused(false)
- this.inertiaTimer = 0
- this.scheduleAutoRotate()
- return
- }
- this.normalizeTranslate(
- this.state.tileTranslateX + this.panVelocityX * INERTIA_FRAME_MS,
- this.state.tileTranslateY + this.panVelocityY * INERTIA_FRAME_MS,
- `惯性滑动中 (${this.buildVersion})`,
- )
- this.inertiaTimer = setTimeout(step, INERTIA_FRAME_MS) as unknown as number
- }
- this.inertiaTimer = setTimeout(step, INERTIA_FRAME_MS) as unknown as number
- }
- }
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